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1. Lowsec PI - Newb to Blockade Running - in Science and Industry [original thread]
Originally by: Ghoest Originally by: Tau Cabalander You want a MWD. 1 I call BS. Well, your call... but I spend a lot of time in lowsec, and I'd never, ever leave out an MWD on my blockade runner. It's a great GTFO optio...
- by Alex Harumichi - at 2010.06.17 06:40:00
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2. Lowsec PI - Newb to Blockade Running - in Science and Industry [original thread]
Edited by: Alex Harumichi on 16/06/2010 07:54:02 Originally by: Arajus Someone tried to do the same in 0.0 sec? From my current position in highsec its only 3 jumps to the first 0.0 planet, I am thinking of installing something on one ...
- by Alex Harumichi - at 2010.06.16 07:52:00
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3. Lowsec PI - Newb to Blockade Running - in Science and Industry [original thread]
Edited by: Alex Harumichi on 16/06/2010 07:10:48 Well, I'm running PI in fairly pirate-infested lowsec at the moment, so some comments: - yes, a Blockade Runner is your very best friend. I use a Viator, but it really doesn't matter which one ...
- by Alex Harumichi - at 2010.06.16 07:09:00
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4. PI access for Eve Gate? - in Science and Industry [original thread]
Originally by: Sonkut A thought for you all: Eve Gate access to your planets - you could move things around and refine your routing tables when not at home then, setting extractors to go over the interwebs would be good too. you dont nee...
- by Alex Harumichi - at 2010.06.15 11:54:00
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5. My impression of PI thus far: - in Science and Industry [original thread]
Hard to say about profitabilty etc right now -- as long as the NPC buy/sell orders persist, things will be in total flux. Anyway, I've found PI to be surprisingly fun and have spent way too much time tinkering with it. Yes, the interface is a bit ...
- by Alex Harumichi - at 2010.06.15 07:58:00
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6. Planetary Interaction Material Diagram - in Science and Industry [original thread]
Absolutely awesome. Even though there are some web-based charts out there, so far this is by far the cleanest diagram I've seen. Donation coming your way soon
- by Alex Harumichi - at 2010.06.15 07:53:00
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7. "Sir, Wormhole Colony 'Titanic' still shows up on the spreadsheets!" - in Science and Industry [original thread]
Originally by: Elari Telson Go to Science and Jobs tab, select the colony, dismantle command centre and submit ^^ Job done. Awesome. Thanks.
- by Alex Harumichi - at 2010.06.09 13:30:00
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8. "Sir, Wormhole Colony 'Titanic' still shows up on the spreadsheets!" - in Science and Industry [original thread]
Say I build a happy child-labor-based factory (PI) colony in some w-space system, and then later lose access to that system due to hostile attack / own screwup / random accident. Is there an option to disband a remote colony hidden somewhere, or a...
- by Alex Harumichi - at 2010.06.09 13:20:00
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9. Planetary Interaction Material Diagram - in Science and Industry [original thread]
Awesome job, much appreciated :)
- by Alex Harumichi - at 2010.05.30 10:04:00
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10. 100% invention failure since Trinity - in Science and Industry [original thread]
Edited by: Alex Harumichi on 11/12/2007 08:55:48 Originally by: Idxx Alex: for modules yes. For ships no. The ships meta level is either 0 or 1, I forgot, but this gives no bonus to the job, and just wastes money. Ok, good to know....
- by Alex Harumichi - at 2007.12.11 08:55:00
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11. 100% invention failure since Trinity - in Science and Industry [original thread]
Another semi-related question, is it worth it to add a (t1) ship to the invention job when doing t2 ship invention? I seem to remember that adding a module/ship gave somewhat better chances, but it there any hard data on this (or guesswork)? :)
- by Alex Harumichi - at 2007.12.10 15:03:00
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